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CM Vote2Win

THE CONCEPT

"Challenge the Mighty King"

CTMK is a new concept where a Challenger team is chosen by the community voting system on rotation basis. Week over Week new Challengers emerge to take the Mighty King down, but the team that takes on most challenges remains victorious in the end.

SCHEDULE

"Open Qualifiers & Challenger Series"

The Online Qualifier Kicks-Off on 11th March (11th – 14th) and CTMK Weekly Bo3 from 26th March7PM to 10PM. The duration of Cooler Master Challenger Series [Season 1] is planned for 12 weeks.

PRIZES

"Weekly Contests & Prizes"

Qualified teams to play a BO3 match every Sunday to become the Mighty King and win $50 weekly for 3 months. Expect over three dozen giveaways and contests during the CTMK league. For more information about the contests and giveaways, please click here

Brackets

"Open Online Qualifier"

Click here to check out the brackets

Schedule

"Open Online Qualifier"

Click here to check out the schedule & results

Welcome Challenger!

To kick-start this year, Cooler Master India in association with Seagate, Amazon.in, iGC.online and Drag2Death introduces India’s first Community based competitive event starting from 11th March 2017 called “Cooler Master Challenger Series – Season 1“.

Challenger Series brings in a new concept called CTMK better known as “Challenge the Mighty King” where a Challenger team is chosen through the community voting system to compete with the top team called the “Mighty King”.

Cooler Master Challenger Series will be played between top 8 teams that qualify from an Open Online Qualifier. The Winner of the Open qualifier becomes the “Mighty King” for the first week. Week over week new Challengers emerge to take on the Mighty King. Hence, the Mighty King has to win every Bo3 match that is played weekly to retain the top position throughout.


As long as a team retains its top position they keep on winning cash and other cool prizes from our sponsors on a weekly basis. If the Mighty King loses to a Challenger team, the Mighty King team is taken down and a 4 Weeks Cool-Down is applied. During these 4 weeks, the community cannot vote for this team and will have other teams that can be voted to become new Challengers. Week over week the voting options w.r.t teams becomes narrow so that other teams get a chance to be elected.  The team that wins becomes the new Mighty King and a new journey begins. After the cool-down period is over the considered team’s nomination becomes active in the voting system and they could be picked up once again by the community as a Challenger. If the said team loses again then they will be eliminated from the Challenger Series.

 

Top 8 teams compete not only for the weekly cash prizes and goodies but for the sheer dominance by retaining their top position throughout or for the maximum number of weeks. There are varied scenarios in which the event may proceed and that’s what makes it more interesting. Checkout the Rules other related information by toggling the given menu below.

Tournament Format

  1. Any team that loses a Challenger Match will receive a weeks cool-down and after 4 weeks they can be elected by the community via voting system. Since every week one loser will get a cool-down, chances are good for other teams to get elected.
  2. If a team gets a second chance and loses again, then that team gets eliminated from the Challenger Series.
  3. If a team wins the voting but doesn’t show up, then the team with the 2nd highest number of votes will be elected as the new Challenger Team. The team that doesn’t show up will still remain as a Challenger Team, but if they are elected again then they will have one map disadvantage.
  4. If a team doesn’t show up for the second time, then that team will be disqualified from the Challenger Series.

1. General Rules

1.1 Administration and Announcements

1.1.1 Cooler Master has authorized and appointed Drag2Death administration to execute the event based on its rules and regulations. Authorized personnels managing the operations from Drag2Death are called “admin” or “moderator”, and collectively called the “administration”.

1.1.2 Any news article or information published on official website or official social media network of Drag2Death and considered sponsors and/or the official competition website serves are official announcements for the competition. In case of any divergence or human error, the information published on the competition official website is deemed valid over any other source.

1.1.3 Official announcements as well as statements of Admin at any place (e.g. competition website, forums support) can ignore or overrule the following rules in order to make the competition as fair as possible. In case of contradicting declarations, the most recent announcement or admin statement shall be counted.

1.2 Participants and Teams

Every real person – unless officially banned – with a valid Steam account and Indian nationality is allowed to participate in the competition and will be called “player” in the following. Players joining a team in order to fulfill the minimum required amount of team members as 5 will be called a “team” in the following. All teams need to have a registered team page on Drag2Death community website and shall only be created by the team Captain. In case of a Captain leaving the team, the rights of team administration can be easily granted to any other existing player of the team. While joining a CS:GO or DOTA2 team, all players should login with their Primary Steam ID on the Drag2Death website so that Administration can acquire correct Steam ID information for whitelisting on the Drag2Death Tournament Platform. Any teams failing to have at least 5 valid Steam IDs on the registered team will be barred from the competition.

1.3 Commitments

1.3.1 By attending the competition players acknowledge without limitation to comply with the rules and regulations, official announcement, and with the statements and decisions made by the Admins.

1.3.2 Every participant acknowledges the right for the administration to modify the rules and regulations for adjustments at any time without notice. Drag2Death generally tends to keep Rules & Regulations as static however in order to cover any loopholes left in the Rules, any changes for improvements are allowed.

1.3.3 Every participant has to show the needed respect towards Drag2Death official Admin and other players. Insults and unfair or disrespectful behavior towards anyone is not tolerated and will be punished with a Drag2Death Global Ban.

1.3.4 Every participant must always have the latest version of Steam and Counter-Strike: Global Offensive installed and has to check for updates in time before each match. Unless a new version comes out right before the match, patching is not a valid reason to delay it. In case of any technical issues from Server side, players are requested to inform their assigned Admin and Admin reserves the rights to either delay the match or re-schedule the match for both teams to have a fair chance of participation.

1.3.5 Every team accepts the official schedule of the competition and declares its ability to be available during these times. Considering an increase in number of events and chances of match clashes for certain teams, it is the duty of the team Captain to inform Drag2Death Administration at least 24 hours in advance for rescheduling which is only valid in case of Open Online Qualifier and not in the Weekly scheduled matches. Any team failing to join their scheduled weekly match shall be barred from all future events from Drag2Death.

1.3.6 Every team and participant has to try to win every game at every stage of the competition. Purposefully losing for any reason or leaving a match in between is strictly forbidden. Any sort of un-professional behavior will be considered punishable with Global Drag2Death Ban for a team and associated players.

1.4 Communication

1.4.1 All communication in between participants and referees has to be in English language.

1.4.2 All communication between opposing teams should run through the official competition website forums. Any other communication type is invalid for the administration in case of conflicts, unless a complete chat-log can be provided (e.g. via screenshots and valid timestamp) and validated by both the captains.

1.4.3 Administration should be contacted via support methods given in the support tab. Requests via any other platform may be ignored.

2. Teams and Players

2.1 Team Size

A Team has to consist of at least five and at most seven participants where the sixth and seventh member is considered as Stand-ins. Those persons will be called “team members” or “members” of the team in the following.

2.2 Registration

2.2.1 In order to sign up for the competition, a team has to fulfill all requirements the tournament platform forces.

2.3 Lineup Changes

2.3.1 Team members can not be removed or added during the Cooler Master Challenger Series competition and the minimum team requirement for playing in the event is 5 players. 5 vs 4 is not allowed as it gives competitive advantage to a considered team. Admin reserves the right to take a decision based on a particular situation super-seeding all other written rules. Teams are not allowed to change their Stand-in players therefore teams are requested to select their seven team members with care as a pre-requisite.

2.3.2 If another team member needs to be declared leader of a team, this has to either be set by the old leader himself in the team page, or be requested by at least 50% of the team members in written communication on Drag2Death community forums or official mail.

2.4 Stand-ins

2.4.1 Stand-ins are persons used by a team as a player during a match, without being an official team member.

2.4.2 A stand-in may not be member of another team or have played a game for another team within the same or a higher stage of the competition

2.4.3 The maximum of stand-ins used by a team within one game is 2

2.5 In-game Names

Each player should have a steam name per registration of Cooler Master Challenger Series, Stand-in should be registered as the 6th or 7th player.

3. Schedule and Punctuality

3.1 Game times

3.1.1 The official schedule of the competition will be announced on the official Tournament website which in this case is Drag2Death.com and/or on the competition’s micro-pages. This schedule includes the time of each match which represents the start time of the match.

3.1.2 If a delayed end of a previous match prohibits a match to start on schedule, the match time is changed to 5 minutes after the end of the previous match.

3.2 Rescheduling

The change of a match date and time is not possible.

3.3 Punctuality

3.3.1 If a team is not ready to start a game in time, the following punishments will be applied by the referee:

  • 15 minutes late => Default loss for the whole match in a Bo1
  • 10 minutes late => Default loss for the first map in a Bo3 / Bo2
  • 15 minutes late => Default loss for the whole match in a Bo3 / Bo2

X minutes late means that the team is not ready to start until X minutes after the official start time of the game or the join call of the admin.

3.3.2 In case of extraordinary circumstances, the Admin may decide to abstain from the punishment.

4. Hosting and Settings

4.1 Server Hosting

4.1.1 Every game is played on the official Drag2Death Tournament Server Platform.

4.1.2  No password is required as the player Steam ID is authorized in advance based on the registration and players can join only during the scheduled match. It is mandatory that all players play using their registered Steam ID only. In case of a player trying to connect to a designated server from a different Steam ID (Not registered), the player may get an auto ban after 10 retries. If a player tends to change the Steam ID name during the match, Admins reserve the rights to disqualify the pertaining team under the non-compliance norms set in this rule book. Changing names makes it difficult for Admins to contact considered players and therefore players should refrain from changing player names for fun.

4.2 Spectators

Only admins, official broadcasters, Cooler Master staff members, anyone authorized by administration, and the ten players are allowed to be inside the game. In general coaching on the server is not allowed, unless stated otherwise by the individual competition rules.

4.3 Game Settings

Once all the players of a team have joined the server, any one member of that team must type “!ready” in chat to declare their team ready for Veto. All players don’t have to type “!ready” in chat. It has to be written only once. Match Veto is performed when players are ready in the game server. Post map Veto a knife round will determine who will start as Counter-Terrorists (CT) and as Terrorists (T). The Veto system access is provided only to the Captain of the team.

A match consists of 30 rounds. Each team has to play 15 rounds as Counter-Terrorists (CT) and 15 rounds as Terrorists (T). The team winning 16 rounds out of 30 wins the match.

4.4 Overtime

If a stalemate occurs after 30 rounds (15:15), one (1) or more overtimes decides the winner of the match. Overtime will be played with max rounds three (3) and start money 10000 (10K).

4.5 Client settings

The usage of scripts is strictly forbidden except buy, toggle and demo scripts.

5. During a game

5.1 Picks and Bans

5.1.1 The map pool consists of the following seven (7) maps:

  • de_nuke
  • de_mirage
  • de_train
  • de_cache
  • de_inferno
  • de_overpass
  • de_cobblestone

5.1.2 Map votes will be done before the match starts.

5.1.3 For “Best-of-One” matches (Bo1) both teams alternately eliminate one (1) map until only one (1) map is left, the remaining map will be played. For a Bo1 the Veto order is – Ban Ban Ban Ban Ban Ban. For “Best-of-Three” matches (Bo3) a team will be chosen at random to eliminate a map first. For a Bo3 the Veto order is – Ban Ban Pick-Map1 Pick-Map2 Ban Ban, the last map left out is the third and last map of the Bo3 match. Drag2Death Veto system randomly chooses a team, and allows to eliminate a map first, this is equivalent to a toss. A knife round will be played for side selection.

5.2 Demos

Every participant has to record a demo for each map. Demos also have to include knife rounds and overtimes if played. Demos have to be saved at least for one week after the match and have to be provided to the administration upon request.

5.3 Screenshots

Every team has to take a scoreboard screenshot after the match so it’s clear to see what the score was and which team won in case there are any unforeseen technical issues in the score calculation on the server side.

5.4 Pauses and Disconnects

5.4.1 Pauses are only possible during freeztime. Teams can call a pause via the in-game command “!pause”.

5.4.2 In case of disconnects the match has to be paused until the disconnected player is reconnected. The participants should contact a referee by writing a support ticket or call on escalation contact given in the support page if the problem appears frequently. If a player cant’t continue the game or has to be replaced right before the game, a Stand-In can be used in accordance with rule 2.4. If a round was already started before the disconnect, this round has to be played out and the match can be paused by the players during the next freeze-time.

5.5 Bugs

Abusing any bugs is strictly forbidden. The administration decides on the proper punishment.

6. Coverage

6.1 Observers

In general observers are not permitted unless a referee allows it.

Referees, official broadcasting partners (video streams) and coverage partners are always permitted to observe any match.

7. Rule Violation and Punishment

7.1 Breaking rules

Breaking rules or ignoring the order of an admin may result in a punishment for a whole team or a specific player. Type and amount is chosen by the administration.

7.2 Possible Team Punishments

  • Default Loss for one game
  • Default Loss for the whole match
  • Score Reduction (during a group stage)
  • Temporary or permanent ban from the competition
  • Ban from other events

7.3 Possible Player Punishments

  • Temporary ban from the competition
  • Permanent ban from the competition
  • Ban from other events

8. Legal Proceedings

Legal proceedings are not permitted w.r.t Cooler Master Challenger Series. Users can however contact us for any queries and issues and Drag2Death shall their best to resolve all issues.

Registrations CLOSED

Online Open Qualifier

  • CM Challenger Series – Open Qualifier

    Tournament Begins: March 11, 2017, 1:40 am

    Tournament Type: Knockout


    Maximum Participants: 128 teams

    Current Participants: 73 teams


    Prize: Becomes Mighty King

  • How to Register  [Step by Step Guide]

    Note: Once you complete the following procedure, you will be able to play various tournaments online with just one click of a button “Join”.

    #1. Login to the event website

    Login with Steam to participate in CS:GO or DOTA2 competitions. Authorize Steam to allow your Sign-up and choose Second Option [New User Account]. Choose a unique User-Name and enter a valid E-mail address and proceed for e-mail activation. Once you activate your account, you will immediately get a password selection link via e-mail which is an optional step. If you do not want to login via social media sites on public computers or cafes, you can reset the password and in future just login with your Drag2Death UID and newly created password. Proceed to Login.

    #2. Update Your Profile

    If you wish to get urgent information to be passed on to you via SMS or Support Call, please update your Mobile Number in your Profile Settings [Need to be logged on]. You can find your profile on the top-right. Click on your Profile -> Settings and update your Mobile number and other profile details. Note that your Mobile number is neither publicly displayed nor forwarded to any 3rd party. Please read our Privacy Policy for more information.

     

    #3. Create a Team [CAPTAIN]

    Add Template

    Add Template

    Once you successfully login, you need to Create a Team [Place your cursor on your Profile (Top Right) and select “Create a Team“]. Your team template should load for you [May take 10 to 15 seconds]. In case your template doesn’t automatically load, you can click on the button that says “Add Template” as shown in the image and from the Default Templates tab,  select “Team Page“. Your template should load just fine. Now you can select a unique name for your team by clicking on “Team Name“. If you do not get the Save button after entering your team name, click anywhere outside the Input Field (within popup) and click on the Save button once it gets activated and click on close.

    Mandatory Step 1: Select your game from the games panel. Just click on the EDIT button and select the relevant game. For Challenger Series, please select CS:GO to be able to proceed further. We ask you to select your game as we are a Multi-Game platform and our system needs to know which team falls under which game for its features to work.

    Mandatory Step 2: Once your page is created, click on the publish button to save all your changes. Now all team members need to login via Steam and visit their Team page and click on a button called “Request to Join”. Once all team members follow this procedure, the Captain needs to click on the Members Tab and approve new members joining request. If you don’t have your team members you can’t participate in the event as there is no other way for us to know who are your team mates.

    Optional Steps: You may upload a Logo, Avatar or Cover Photo. Add more information about yourself or your team. All options are self explanatory. You have endless possibilities, use your creativity to make the best looking team page.

     

    #4. Join a Tournament / Event:

    Voila! You have made it this far. Now it’s just a matter of clicking that join button on the tournaments page or join the tournament by visiting the Challenger Series page [Make sure you are logged-in]. Please note that anybody from the team can join the tournament and the system automatically takes your entry. A team can also un-join from the tournament within 12 hours of the start time to allow other teams to take a slot. To confirm if your team has successfully joined, check your team-name in the participants list on the tournament page.

    Format [Challenger Series]

    Note: Please check the Frequently Asked Questions section if you have any doubts. You can also use Support tab to send us your queries.

    Phase  I.
    CS:GO Open Online Qualifier will be conducted amongst 128 teams on Drag2Death Tournament Servers. The winner of the Open Qualifier is called “Mighty King” for the first week. The remaining 7 teams from the top 8 will be nominated in a community based voting system where a Challenger team will be selected based on the maximum number of unique votes they receive. Voting system will be available by 14th March 2017, immediately after the completion of Open Qualifier.
    Phase II. 
    Every Sunday at 7:00 PM IST, a Challenger elected by the community will take on the Mighty King in a Best-of-three (Bo3) match to become the Mighty King. This will be conducted for 12 weeks and every week there will be a different Challenger team elected by the community. The team which wins the maximum weekly battles will be crowned as the ‘THE ULTIMATE MIGHTY KING‘ and will win additional prizes.

    Rules.  [Additional Rules apply, please check Rules page]

    1. Any team that loses a Challenger Match will receive a weeks cool-down and after 4 weeks they can be elected by the community via voting system. Since every week one loser will get a cool-down, chances are good for other teams to get elected.
    2. If a team gets a second chance and loses again, then that team gets eliminated from the Challenger Series.
    3. If a team wins the voting but doesn’t show up, then the team with the 2nd highest number of votes will be elected as the new Challenger Team. The team that doesn’t show up will still remain as a Challenger Team, but if they are elected again then they will have one map disadvantage.
    4. If a team doesn’t show up for the second time, then that team will be disqualified from the Challenger Series.

    WEEKLY PRIZES

    "Weekly Prize for the Winner"

    Qualified teams to play BO3 match every Sunday to become the Mighty King and the winner takes away $50 weekly. Challenger Series Season 1 to run for about 3 months.

    TWITTER GIVEAWAYS

    "Weekly twitter giveaways"

    Participants must tweet a picture related to Cooler Master products with #CMChallengerSeries. The winner for each week will be selected based on originality, wittiness and relevant picture content.

    YOUTUBE GIVEAWAYS

    "Weekly Youtube Giveaway"

    During the live streaming of every BO3 match the Caster will ask questions to the viewers during the break/veto/start and the participants who answer the most number of questions correctly and quickly will win prizes.

    FRAG VIDEO CONTEST

    "Monthly Frag Video Contest"

    Viewers can download the relevant match demos and submit Frag videos by sharing unlisted youtube video link to us via Support form. We will upload the selected video on the official Cooler Master India YouTube channel and provide appropriate credits to the Frag video maker. Selection of the Frag video will be based on various factors which includes but not limited to uniqueness, visual effects, music synchronization, overall content and workflow. Please ensure you do not use any copyrighted content in the Frag video.

    Winners of the contest to get MasterKeys Lite + Merchandise.

    #CMVOTE2WIN

    "Vote for your favorite team"

    Vote for your favorite challenger team and get a chance to win prizes in the Lucky draw. To participate, all you need to do is login with your Steam or Facebook account on Drag2Death.com community portal and go to the voting page and submit your vote. Make sure you do not vote multiple times as only one vote per account will be counted.

    CTMK SEASON 1

    "Demos of CTMK Weekly Bo3"

    Week #1
    DEMO #1 | Download | de_cbble
    DEMO #2 | Download | de_mirage

    Week #2
    DEMO #1 | Download |de_mirage
    DEMO #2 | Download |de_cache

    Week #3
    DEMO #1 | Download |de_mirage
    DEMO #2 | Download |de_overpass

    Week #4
    DEMO #1 | Download |de_inferno
    DEMO #2 | Download |de_overpass

    #1 Why can't I join a tournament?

    To join a tournament for a specific game you need to be an active member of a team that plays the respective game. When you create a team, you need to mandatorily select the considered gave from the Games Panel. If you already created a team and di not selected the game that you play please go back to your profile -> Go to your team page -> Click on Settings and in the edit mode you can select the considered game from the Games panel.

    #2 Where is the Sign-Up Form?

    There is no Sign-Up form required to participate in any event / tournament. All you need to do is Login to the website with Steam in case of CSGO or DOTA2 events, create a team, select Games that your team plays, ask your team members to join your team page, Approve their requests and as a Captain click on the Join button to join an event. You can see your team’s name in the participants list so that confirms your participation. There is no suspense if your entry was taken or not. Any Participant / Player who doesn’t update their contact details may not receive proper information about the event schedule, therefore it is mandatory for all participants to update their profiles, at least a Mobile Number. Its a one time task and henceforth no Sign-Ups are required. All you gotta do is, Login and Join the respective Open tournament. Voila! Now you know how easy it is to participate in tournaments.

    #3 Why Mobile Number is mandatory in Profile?

    First of all, relax 🙂 Your Mobile number will not be publicly viewable and we will never share your number with anyone and only use this information for Event Invitation or Information in case you do not respond over e-mails.  Sometimes players fail to see e-mail notifications during events and if you have updated your mobile number that works on Whatsapp our Admins will be able to send you a quick notification about your upcoming match or call and facilitate. We have the best Admins in the World, So as we said relax 🙂 For more information about your privacy concerns please check our Privacy Policy

    To kick-start this year, Cooler Master India has some great news for all the Counter-Strike: Global Offensive (CS:GO) teams across India. Cooler Master India in association with Seagate, Amazon.in, iGC.online and Drag2Death presents India’s first Community based competitive event starting from 11th March 2017 called “Cooler Master Challenger Series – Season 1“.

    Challenger Series brings in a new concept called CTMK better known as “Challenge the Mighty King” where a Challenger team is chosen through the community voting system to compete with the top team called “Mighty King”. CTMK is played between top 8 teams which are chosen from an Open Online Qualifier. The Winner of the Open Qualifier becomes the “Mighty King” for the first time. Week over week new Challengers emerge to take on the Mighty King. Hence, the Mighty King has to win every Bo3 weekly match in order to retain the top position and remain the Mighty King. As long as a team retains its top position they win cash and other cool goodies on a weekly basis. 

    Challenger Series is not just a treat to the gamers but also has some exciting goodies and giveaways for the viewers as well. These could be won by participating in the weekly Twitter and YouTube contests. Those who cast their vote for the Challenger series also stand a chance to win exciting gift hampers in multiple Lucky Draws! There is also a Frag Video Contest for all the CS:GO Frag movie-makers out there! Check out the Prizes & Giveaways section on the website. More information regarding prizes and giveaways will be revealed on the event website.

    The weekly matches will be casted live on Cooler Master India YouTube page and Amazon.in website.

    Phase  I.
    CS:GO Open Online Qualifier will be conducted amongst 128 teams on Drag2Death Tournament Servers. The winner of the Open Qualifier is called “Mighty King” for the first week. The remaining 7 teams from the top 8 will be nominated in a community based voting system where a Challenger team will be selected based on the maximum number of unique votes they receive. Voting system will be available by 14th March 2017, immediately after the completion of Open Qualifier.

     

    Phase II. 
    Every Sunday at 7:00 PM IST, a Challenger elected by the community will take on the Mighty King in a Best-of-three (Bo3) match to become the Mighty King. This will be conducted for 12 weeks and every week there will be a different Challenger team elected by the community. The team which wins the maximum weekly battles will be crowned as the ‘THE ULTIMATE MIGHTY KING‘ and will win additional prizes.

    Rules.  [Additional Rules apply, please check Rules page]

    1. Any team that loses a Challenger Match will receive a weeks cool-down and after 4 weeks they can be elected by the community via voting system. Since every week one loser will get a cool-down, chances are good for other teams to get elected.
    2. If a team gets a second chance and loses again, then that team gets eliminated from the Challenger Series.
    3. If a team wins the voting but doesn’t show up, then the team with the 2nd highest number of votes will be elected as the new Challenger Team. The team that doesn’t show up will still remain as a Challenger Team, but if they are elected again then they will have one map disadvantage.
    4. If a team doesn’t show up for the second time, then that team will be disqualified from the Challenger Series.

     

    To register visit http://drag2death.com/cmchallengerseries/

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